Brindlewood Bay is a town in coastal Massachusetts, roughly one hour from Boston. The town boasts a population of about 7,000 occupants, many of them retired or senior who have retreated to the coast in their twilight years. The town is not famous, but it’s well-regarded for its beaches, tourism, arts and entertainment, overall quality of life. It’s a nice place to ride out the rest of your days.
Or to bear witness to the end of the world.
Four occupants of the town find themselves drawn into a conspiracy of murder, sacrifice, forgotten history, old grudges, paranoia and misanthropy. These four are chosen not for their parts to play in the conspiracy’s grand ritual, but for their insatiable curiosity and drive to solve puzzles and crack mysteries. If they want to save the world, it won’t be enough to play the game. They’ll need to play to win.
Welcome to Brindlewood Bay.
Bastion as Roxanne “Roxy” Boone (she/her)
Former wilderness ranger and geologist, now retired but substitutes at Brindlewood Elementary and Secondary on occasion.
Sophie as Irene Culbreth (she/her)
Former Broadway/Hollywood actress turned producer, now retired but directs at the community theater.
Lavender as Beverly “Belle” DeVoe (she/her)
Former brothel madame, now retired.
Grint as Zoya Havryluk (she/her)
Former Coast Guard captain, now retired.
“Brindlewood Bay” is The Coffin Club’s interpretation of Brindlewood Bay through both the original system and Pelgrane Press’ Fear Itself 2nd Edition with a slight detour into Desperation by Bully Pulpit Games. It is a story about murder, power and belief told across fifteen episodes and a post-mortem.
Content warnings include, but are not limited to: murder, conspiracy, serial killers, survival cannibalism, entrapment, religion, confined spaces, oceanic horror, erotic horror, existential horror, historical racism, queerphobia and misogyny, abusive power dynamics, toxic politics and paranoia.
EPISODES
The Right Man in the Wrong Place
The Color of Desire
Dance of Death
Hard to Swallow
Alia Iacta Est
Play The Game
Brindlewood Bay was inspired by:
- The normalization and glorification of violence and murder in contemporary media, especially in “cozy” genre things.
- Marble Hornets.
- yes I’m listing these things in such a way to give comedic juxtaposition.
- Blue Oyster Cult’s “Imaginos”.
- Butcher’s Creek.
- The works of Stephen Sondheim (most notably Sweeney Todd, Assassins, Merrily We Roll Along and Sunday in the Park with George).
- True Detective.
- Hayden Anhedonia/Ethel Cain’s music.
- Jess’ opinions on what is actually interesting about cosmic/existential horror.
- Every single work of toxic yuri where they mutually will not tell the other they love them and want to date them.
- Friedrich Dürrenmatt’s “The Physicists”.
- Mutually-Assured Destruction.
- Francis Fukuyama’s “The End of History and the Last Man” and, more broadly, the neoliberal post-Cold War influence on American politics and where it’s gotten us.
- Online pornography writers/artists who excel in well-realized and compelling psychological profiles of their fucked-up violent little freaks.
- Prepper culture and Image Comics’ “Sheltered”.
- IDW’s “Beneath The Trees Where Nobody Sees”.
- Watching everyone, include myself, become faced with the stark reality of the state of all things and having to actively choose to not fall into despair.